Session 022
Review Charactes
Scenes
Vistani Camp
Standing quietly in front of this house, bathed in the warm light of its lanterns, are three sullen, gray-cloaked figures, their angular features and black, flowing hair half-hidden under their cowls.
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Three guards, they recognise Arabelle and call for Kasimir
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Kasimir greets them and walks them up the hill, opportunity to find out more about them
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Deliver Arabelle and Bluto Krogarov to the Vistani
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Vistani (9 present)
- All Vistani serve Strahd: "Lord Strahd", "Dark Lord"
- All Vistani elders died
- Currently led by Luvash and Arrigal (the one that gave the party the plea for help letter)
- Luvash is Arabelle's father
- Half of the Vistani are searching for her (PROBLEM 1)
- Have ran out of wine (PROBLEM 2)
- Either problem is solved -> Vistani's respect
- Tent
- Empty casks of wine, piled outside a wagon
- Cracks of whip and howls of a young man
- Six vistani passed out on the dead grass
- One teenager is hugs the central pole with tied wrists (Alexei)
- Luvash has the whip, Arrigal is behind him (easy brother...)
- Alexei failed to keep an eye on Arabelle, is remorseful and accepts the punishment
- They were all drunk when she was taken
- REWARDS the party can choose a treasure from the tent
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Dusk Elves (9 present)
- Dark skin and hair
- Patrina Velikovna, Strahd's old bride, used to live here
- Wizard, wanted to become his bride
- Stoned to death by her people
- Banshee in the catacombs under castle Ravenloft
- Kasimir Velikov, her brother, still lives here, leader of the elves
- House is decorated wooden satuettes of elven deities, tapestry of a forest
- His sister has been sending dreams
- WANTS to free his sister from the catacombs and restore her life
- HELPS with the Amber Temple, the secret to breaking Strahd's curse
- ASKS the party to go there with him, thinks there's something there that can help her sister
- Many of them are away, aiding in the search
- Only males, all women and children were put to detah as punishment
Road to Wizard of Wines
Luna River Crossroads
- (SW) Krezk & Tsolenka Pass
- (NW) Lake Baratok
- (NE) Vallaki & Ravenloft
- (SE) Berez
- Encounter
- Daytime: Revenant
- A figure walks alone with the stride and bearing of one who knows no fear. Clad in rusty armor, it clutches a gleaming longsword in its pale hand and looks ready for a fight.
- Looks like a zombie, DC 10 Insight: intelligence and hate in its eyes
- Knight of the Silver Dragon, died fight Strahd's conquest
- Party opposes Strahd - urges the to go to Argynvostholt, to convince Vladmit Horngaard, thei leader, to help them
- The revenant can lead them there, avoiding any settlements
- Nighttime: Skeletal Rider
- Through the mist comes a skeletal warhorse and rider, both clad in ruined chainmail. The skeletal rider holds up a rusted lantern that sheds no light.
- Died trying to escape through the fog
- Ignores the characters
- Daytime: Revenant
Raven River Crossroads
- Encounter
- Daytime: 3 Berserkers
- Wild folk, covered gray mud
- Stealth 8 - Alfbern spots them
- You startle a wild-looking figure caked in gray mud and clutching a crude stone axe. Whether it’s a man or a woman, you can’t tell.
- Nighttime: 1 druid & 4 twig blights
- A gaunt figure with wild hair and bare feet bounds toward you on all fours, wearing a tattered gown of stitched animal skins. You can’t tell whether it’s a man or a woman. It stops, sniffs the air, and laughs like a lunatic. The ground nearby is crawling with tiny twig monsters.
- Worship Strahd due to his control on the environment
- Savage and violent
- Flees if all twig blights die, and they're bloodied (Yester Hill)
- Daytime: 3 Berserkers
- Signpost
- Weatherworn
- (N) Krezk - arching stone bridge
- (E) Vallaki
- (SW) Wizard of Wines
Wizard of Wines
Approach Vineyard
A light drizzle begins to fall. Unpainted fences blindly follow the trail, which skirts north of a sprawling vineyard before bending south toward a stately building. The fog takes on ghostly forms as it swirls between the neatly tended rows of grapevines. Here and there, you see rope-handled half-barrels used for hauling grapes. North of the trail is a large stand of trees. A man wearing a dark cloak and cowl stands at the edge of the trees, beckoning you.
- 9 wereravens - hiding in the grove North of the vineyard
- Davian, Adrian (eldest son), Elvir (youngest son), Stefania (daughter), Dag Tomescu (Stefania's husband), four children
- They come out to greet the party
- Davian Martikov is the patriarch - old and suspicious
- Doesn't tell about the stolen gems at first, only about the druids
- Tell about the gems if druids are defeated
- Free wine. Lifeblood of Barovian people, as they would go mad without it
- Three barrels of wine are in the dock
- Founded by a forgotten mage (before Strahd's conquest)
- Three magic gems make the healthy grapevines, size and shaped like pinecones
- Retrieve them: Berez and Yester Hill
- Strahd gave it to the Krezkov family due to their loyalty
- Matrikov family married into it and inherited
- Renowed wines
- Purple Grapemash No 3 (unremarkable)
- Red Dragon Crish (more tantalizing)
- Champagne do le Stomp (rich)
- Ten years ago, one of the gems was stolen (Champagne)
- Davian blames his middle son Urwin who was on watch the night the gem was stolen
- Three weeks ago, scarecrow attackers dug up and stolen (Baba Lysaga)
- Five days ago, evil druids stole the third and final gem, taking it to Yester Hill
- The wereravens launched an attack but lost
- Two days ago, druids came back and drove the family away, and poisoned the vats
- Without the Gems wine production will eventually halt
Approach Winery
TBD