Session 036

Review Characters

Characters

Secrets

Scenes

Strong Start β€” The Crowd Turns

πŸ“ #Church Cemetery, Vallaki

Klildar's speech failed (Persuasion 10 vs DC 15). His words land wrong β€” too blunt, too soon. The crowd doesn't surge at him; it fractures.

Aftermath in Vallaki

πŸ“ #Town of Vallaki

Burgomaster Mansion

The Road to Krezk

πŸ“ #Road West
βš”οΈ #Encounters

The road branches north and climbs a rocky escarpment, ending at a gatehouse built into a twenty-foot-high wall of stone reinforced with buttresses every fifty feet or so. The wall encloses a settlement on the side of a snow-dusted mountain spur. Beyond the wall you see the tops of snow-covered pines and thin, white wisps of smoke. The somber toll of a bell comes from a stone abbey that clings to the mountainside high above the settlement. The steady chime is invitingβ€”a welcome change from the deathly silence and oppressive fog to which you have grown accustomed. It’s hard to tell at this distance, but there seems to be a switchback road clinging to the cliffs that lead up from the walled settlement to the abbey.

Most of a day's travel northwest β€” fog-choked mountain road, cold, quiet.

Gates of Krezk

πŸ“ #Krezk Village

Heavy oak gates, iron-reinforced. Guards on the wall with crossbows. Krezk admits no strangers without reason.

The Pool β€” Ireena and Sergei

πŸ“ #Blessed Pool of Krezk

Fantastic Locations

Church Cemetery, Vallaki

Town of Vallaki

Road West

Krezk Village

Blessed Pool of Krezk

Monsters

Encounters